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TharosTheDragon

819 Game Reviews

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6 reviews are hidden due to your filters.

Beat it on the easiest difficulty. I dare not try it any harder.

Here's a tip: hold down the mouse button so you don't have to worry about the mouse leaving the game window.

Seems like it would be kinda fun if it didn't lag so much. I tried clicking the eye button in the menu but it doesn't seem to help. It doesn't seem like it lowers the quality so I don't know what it does.

I broke your game. I placed a blue block on the exit and a spiked block on top of that. I then traded places with the blue block so that I beat the level and died at the same time. It sent me back to the checkpoint where I was frozen, having to quit to the menu. When I chose to continue, I had to start the level over.

AethosGames responds:

Nice

For those of you who are having difficulty with one of the bonus levels, it may help you to know that you can initiate a jump in midair.

GroZZleR responds:

That's not strictly necessary (you can walk right up to the very edge) but it definitely helps with that one level where you bump your head because of the platform above you. Thanks for sharing the tip.

I left the X from the right side and then couldn't reenter. Had to refresh.

No, Kimihro, this is not a tower defense game. I believe the term you're searching for is "defense game." There are no towers in it.

It really bothers me when people screw up game genres so badly. Like when they continuously call A Link to the Past a "platformer" even though there are no platforms. It's a freaking top-down action adventure game. What are people thinking?

Neat game, although it feels a little too much like a chore. People who have worked with graphics programs may have done this sort of thing from time to time. It reminds me of dragging cropping rectangles to make the picture just the right dimensions.

To The-Lizard under me, the y axis isn't necessarily inverted. It's only inverted by the standards used by mathematicians drawing graphs. In terms of computer programs like Photoshop or Paint or Flash or whatnot, y values increase going downwards on the screen. So when it comes to pixel hunting in a program like this, you would expect 0 to be at the top rather than the bottom.

Should start slower and then speed up. If you fall on one side of the screen and the next hole is on the other side you don't have time to get to it.

Also, there should be high scores. Use the Newgrounds high score API or Mochi high scores or something.

uglyslug responds:

it does speed up, but i'll adjust it. thanks for the feedback!

Is Peter Bell like Peter Pan + Tinker Bell?

It's kind of boring just waiting for your enemies to come to you, and even more so when you're just smashing dummies. Especially when they do all sorts of weird stupid dances first. It's the way gamers realistically act though...

I was really hoping you'd get to smash your boss at the end. You know. In the boss level...

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 35, Male

I r pogammur :3

USA

Joined on 7/1/09

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