Kind of the predecessor to Villainous. I wonder why I never heard of this.
Seems like the levels get kind of impossible once the towers get too strong, though. And it could use a way to speed up gameplay. TD's always need that.
Kind of the predecessor to Villainous. I wonder why I never heard of this.
Seems like the levels get kind of impossible once the towers get too strong, though. And it could use a way to speed up gameplay. TD's always need that.
I don't know why people said it's impossible. It's pretty standard difficulty for this kind of game. The level design is actually pretty mediocre. That's fine if this really was your first game, of course.
I have the top score on level 29, and I still didn't get a gold medal.
I do wish it told you what all the things were, even though I already knew almost all of them.
Great game. I mean it's not much of a game, but great story game.
Walking wouldn't be so unbearably slow if your walk speed was consistent with the walk cycle and there wasn't so much sliding.
You gotta elaborate on that sliding thing.
Beat the first half. No way I'm sitting through 20 levels of this. It gets old pretty fast. Good idea, poor execution.
Great concept, great execution, great art. The only problem is the frustration vs. gratification. It's level after level of doing some hard, tedious task only to get killed by something simple right before the end. With no checkpoints!
Yes, it's a defense game, and yes, you're in a tower, but it's not a tower defense game. I remember commenting this on something else. Might've been Sentry Knight 1.
Level 10 glitched out on me: http://oi58.tinypic.com/2v8piys.jpg
This game is so difficult and convoluted. Congrats on stumping even me. I had to quit once I got the level 20 and the game started saying "don't change the past." Now I have no idea what to do. How do I not change the past?
Nyaarg.
Age 36, Male
I r pogammur :3
USA
Joined on 7/1/09