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TharosTheDragon

819 Game Reviews

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There's a glitch where the fade out transition restarts if you click the button again. So you can click an arrow or a person or the final line of dialogue over and over and it'll just keep fading and fading. I presume it's in your other games as well if you just reuse the same code.

I'm stuck at the sword garden. I have the wood and the locket. Have tried every item on everything including each other and people. Then I tried random click throughs of every room with every item. No dice. And yes, I've tried scanning the junk in every room to see if the hand changes. Haven't found anything. What room should I look in? What am I looking for? A musket ball? Those things are tiny.

For those stuck on the first puzzle, it's easier than you think. The path on the right literally tells you exactly what to do. For each horizontal line, put gaps where the path on the right would pass through them.

Hyptosis responds:

Maybe you need to make the musket ball? The locket is the only really hidden item in the game. Use the wood you find in the first room.

Same old MMO. Plays like WoW and looks like SNES Zelda? I'd rather just play Zelda. WoW sucks.

Thank you for giving us a decent puzzle platformer. It took a while for the point of the dream mechanic to kick in. Before you find out what it actually does, it seems like just another "switch between dimensions" game, like Time Fcuk and other Flash games or so many Nintendo classics (Link to the Past, Oracle of Ages, Oracle of Seasons, Castlevania: Harmony of Dissonance, Metroid Prime 2, etc.). But then you finally see that this has a nice little unique twist that allows for some really cool puzzles. The two worlds that you switch between do not behave the same, and switching to one is different from switching to the other, and there's something about the act of switching that is very important for solving puzzles.

I think I died more on the last level than on all the other levels combined.

I can't even play this game. HTML5 is slow and laggy as hell. What are people thinking, saying it's better than Flash?

Let's see, there's no sound whatsoever. There are no pickups that make it possible to fight off the ghosts because they come at you at a faster rate than your lantern "juice" (ha ha) recharges. Not only does it not have high scores but it doesn't even tell you what your score is when you die. Gee, this certainly isn't making HTML5 look very good. I'll stick with Flash thank you very much.

(Also, I fear change.)

Are people seriously calling this glitchy and insulting the programmer because they're too lazy to actually experiment with it? Just play the freaking game. In the old days, there wasn't any hand holding. It was "it's dangerous to go alone, take this" and that was it. This game is super easy and simple. The only option available when you can't get past the wolf is to go back and try it as an adult again to see if something's different. You people are so lazy that you hit a wall and just stop to cry about it and aren't even willing to try the one option available to you. It's not hard.

Bubba Hotep vs. Mummy? I think you mean Bubba Hotep vs. Elvis. Bubba Hotep IS the mummy. Also, that's Gort, not Klaatu. And Zombified Waldo from what? It just cuts off. And who's the gravedigger? It says I found him when I click on Ash.

The scroll margins are too small on the left and the top. That is to say, you don't have to move the cursor all the way to the right or the bottom of the stage in order for the image to scroll all the way to the edge. The margins are bigger on those edges. But you do have to move the cursor all the way to the left or the top of the stage if you want to scroll all the way in those directions.

I can't seem to figure out how to start a new game from the winning screen.

Looks like you really have a hit here. Your fast food games were expertly made to say the least but they didn't resonate with a lot of players because they don't wanna feel like they're at a day job they're not even getting paid for. Here you've made the same kind of game but made it about a job that has a lot more appeal for people who like to escape into fantasy worlds. This isn't a job that many people are likely to have had in real life.

Can't concentrate on fighting with that distraction in the middle of the screen.

Hmm, I don't THINK I did hallucinogenic drugs today.

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 35, Male

I r pogammur :3

USA

Joined on 7/1/09

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