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TharosTheDragon

1,028 Game Reviews

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I don't know why people are saying it's too easy. I'm good at puzzle games, and I kept failing before I got the hang of it.

I do think more should be done with the liquid mechanics, though. Most levels would be exactly the same if the regions were solid.

If you make a quick enough u-turn you can actually switch direction on the same row or column and die by moving backwards into yourself. That's sloppy coding.

Also 666K would be 666000, not 666666.

Nice job overall, though.

Cyberdevil responds:

Yeah, not sure how to fix that, I see the same issue in lots of Snake games though so... maybe it's not so simple. Coding's not really my forte.

You're right! I went with the less exact version with want of a shorter title... and just in case I missed this ID. :) 666,666 would've made more sense though.

Thanks.

I played Yolo mode first, and I died. Then I tried normal mode, and the game glitched. When I tried to go up to the second screen, my character just moved outside the Flash window. I was looking at the first room while my character was in the second.

The game glitched on me. After I beat the first area, I clicked the clock and it took me to the third area. Then after I beat the fourth area, I couldn't click the clock anymore. I couldn't beat the game because the second area had been skipped.

Once you get to the part with enemies, you'll understand why the controls are so bizarre. That's the whole challenge of the game.

So this might be answered if I play all the way through, but is there a functional difference between the red bomb and blue bomb?

You did code, graphics, music, and voices? Don't see that very often. And it's even in two languages!

I had no idea what a guanaco was before playing this.

No high scores? Well I got 2075.

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 36, Male

I r pogammur :3

USA

Joined on 7/1/09

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