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TharosTheDragon

1,031 Game Reviews

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Treasure Hunt review!

### Aesthetics: 6 / 10

Neat green on black pixel art, though pretty basic.

### Originality: 2 / 10

Just a normal defense game.

### Challenge: 9 / 10

It has a nice progression from easy to hard, but there could be more skills involved.

### Fun factor: 7 / 10

I had a pretty fun time, but it's not super exciting.

### Content: 9 / 10

20 waves, a bunch of different enemy types, and lots of upgrades.

### Total: 33 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 3 / 10

Just a cute little menu

### Originality: 10 / 10

It's a little bit like Everybody Edits, but I have not seen a collaborative animation program like this before.

### Challenge: 3 / 10

Well I know there's not really supposed to be a challenge, but right now there's the challenge of getting it to work because I'm guessing the server isn't running. It's too bad this wasn't frontpaged since it seems to require a lot of participation.

### Fun factor: 5 / 10

I assume this would be fun if it worked.

### Content: 1 / 10

I guess the content is supposed to be user-provided, so right now there's just an editor that doesn't work.

### Total: 22 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

crow-seeds responds:

Oops, server was down for a bit. Should be fixed now!

Treasure Hunt review!

### Aesthetics: 5 / 10

Just a bunch of out-of-place Mario sprites slapped together.

### Originality: 3 / 10

Not a lot of new stuff here.

### Challenge: 8 / 10

At first I thought some of these fights were impossible, and the difficulty settings in the menu don't seem to do anything. On the other hand, on many screens you can just skip the fight and go straight to the ending. It seems overly punishing for the lava to send you all the way back though.

### Fun factor: 7 / 10

The game gives you a great sense of speed and fast-paced action. I really feel like I'm flinging myself at my enemies like a Dragon Ball character or something. It's unfortunate that you can't deal damage by slamming your opponent against a wall or knocking him off a ledge. I also wish you could use the sword more. And boy is the game glitchy.

### Content: 10 / 10

Tons of playable chapters in the main game and more in the extras. Lots of enemies to fight and so many cool moves to use against them. There are even multiple control schemes in the options, though I noticed that the in-game tutorials don't change to match the controls you've selected.

### Total: 33 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Fyar responds:

Thank you so much for the honest review!

Treasure Hunt review!

### Aesthetics: 6 / 10

Nice title art and silly-looking characters on a boring background.

### Originality: 1 / 10

Kind of a standard arena shooter with very few features.

### Challenge: 3 / 10

This is exceptionally easy. I got to 40k around five minutes in and I was still at full health and I had two med kits waiting for me on the screen in case I did ever get hurt. There doesn't even seem to be a need to dodge.

### Fun factor: 5 / 10

I guess it's always kind of fun to run around shooting things.

### Content: 4 / 10

Three characters, three gun types, and three enemy types.

### Total: 19 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 10 / 10

Really impressive 3D graphics. I like that there are multiple camera options.

### Originality: 5 / 10

It's kind of an ordinary JRPG but you came up with some cool ideas. I like that your perspective changes in different areas. Some of the skills are cool, like the one that uses an item from your inventory as ammunition.

### Challenge: 7 / 10

I think JRPGs are usually on the easy side, maybe because they target a younger audience, but your game actually provided a nice challenge in some of the later fights. In addition to the combat, there's also the challenge of navigating the maze-like areas.

### Fun factor: 8 / 10

You did a great job keeping this interesting despite the pacing issues that JRPGs normally have. I like being able to interact with the environment and finding items.

### Content: 10 / 10

Lots of items, enemies, and areas to explore. There are even a bunch of playable characters. I like seeing how my party follows me, because when I walk backwards they do too.

### Total: 40 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 5 / 10

You certainly put a lot of effort into your style but I still feel like I'm looking at a bunch of icons instead of real art.

### Originality: 8 / 10

It's a pretty unusual take on point-and-click adventures.

### Challenge: 4 / 10

The whole reason this game took me a long time was because I couldn't tell how was supposed to enter the corridor, which was apparently not something the game was actively trying to hide from me. Beyond that, it's pretty easy to just click around until you find the right stuff, though very few of the objects you can examine seem to serve a purpose. It also took me a while to figure out how to switch between characters.

### Fun factor: 4 / 10

The interface is a bit of a drag. At first I was worried the command line was going to be the whole game, and it does not work well at all. Slow-scrolling text that you have to wait for if you want to read it. Commands that you can only enter if you're on the home screen and they take you to another screen where you can enter a command but are really just supposed to press enter because commands don't do anything there. Then in the actual game you gotta deal with the same slow text, only now it prevents you from quickly trying out lots of environment interactions.

### Content: 6 / 10

Multiple game modes. Two controllable characters. A bunch of rooms in a house with lots of interactive objects. Not bad.

### Total: 27 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 6 / 10

Cool characters and environments but they look hastily made.

### Originality: 7 / 10

The concept is very similar to an old Flash adventure platformer called Concuss or Concussion. Still, it's not commonly done and you did it well.

### Challenge: 8 / 10

The difficulty is through the roof but I can't give you full points because it's too sadistic. It ended up taking me 1:24:40 and now my hands hurt. On that note you should really allow more key options. Since you already allow for the arrow keys with the right hand, with not allow ZX with the left hand?

### Fun factor: 5 / 10

I started out thinking I was gonna have a grand old time and ended up hating my life. It's like Bennett Foddy said: "I made this game for a certain kind of person. To hurt them."

### Content: 7 / 10

Nicely sized game. I actually nearly gave up right before the end because I had no idea how long the game was and it seemed strange to have a total of 6 stopwatches instead of something like 5 or 10.

### Total: 33 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

DefaultAlt responds:

Thanks for playing through the whole game! One day I might go back to this one, make it a bit less difficult and whatnot

Treasure Hunt review!

### Aesthetics: 9 / 10

Delightful retro arcade art.

### Originality: 8 / 10

I've seen other billiard-based combat games but they are rare and this is still a great idea.

### Challenge: 9 / 10

I'm really struggling to get far, but I feel like I'm getting in the groove of using both the left and right mouse buttons with the right patterns.

### Fun factor: 7 / 10

Maybe too much struggle for the amount of payoff we get.

### Content: 5 / 10

Four enemy ghosts and I-don't-know-how-many levels.

### Total: 38 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 9 / 10

She really looks like she's skateboarding! Before I noticed the credits, I thought you were ripping off aplove with the character design. Not sure why this isn't associated with his NG page.

### Originality: 8 / 10

Skateboarding games are usually just about doing tricks for points. It's very unusual to see a proper platformer with skateboard mechanics.

### Challenge: 10 / 10

It's wicked hard! I thought it was unfair at first but I realized there are indeed skills to learn and I ended up beating it.

### Fun factor: 7 / 10

Way too punishing. Despite the fact that I'm riding a skateboard, the game feels clunky rather than smooth. I think there's a bug where the game remembers your speed when you press W to stop.

### Content: 8 / 10

Three levels plus a boss is a great amount of content.

### Total: 42 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 8 / 10

Very cool look and feel to everything.

### Originality: 2 / 10

While it is just a dress up game, you've still managed to create a fresh take on the genre with the idea of creating an entity in a tube.

### Challenge: 3 / 10

No challenge, but it works well without one because it's not supposed to have one.

### Fun factor: 4 / 10

It's about as fun as any dress up game, just poking around trying things out.

### Content: 5 / 10

There are a nice amount of options and sub-options like changing the tone, and it's cool that you can toggle the glass dust with the arrow keys, though it's weird that it happens automatically when you try to use the arrow keys for menu navigation.

### Total: 22 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

RosieUV responds:

Treasure hunt? ooooooo treasure hunt!

I've only just noticed it but thanks! I would use the arrow keys for menu navigation if I knew how to program it.

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 36, Male

I r pogammur :3

USA

Joined on 7/1/09

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