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TharosTheDragon

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Treasure Hunt review!

### Aesthetics: 5 / 10

You certainly put a lot of effort into your style but I still feel like I'm looking at a bunch of icons instead of real art.

### Originality: 8 / 10

It's a pretty unusual take on point-and-click adventures.

### Challenge: 4 / 10

The whole reason this game took me a long time was because I couldn't tell how was supposed to enter the corridor, which was apparently not something the game was actively trying to hide from me. Beyond that, it's pretty easy to just click around until you find the right stuff, though very few of the objects you can examine seem to serve a purpose. It also took me a while to figure out how to switch between characters.

### Fun factor: 4 / 10

The interface is a bit of a drag. At first I was worried the command line was going to be the whole game, and it does not work well at all. Slow-scrolling text that you have to wait for if you want to read it. Commands that you can only enter if you're on the home screen and they take you to another screen where you can enter a command but are really just supposed to press enter because commands don't do anything there. Then in the actual game you gotta deal with the same slow text, only now it prevents you from quickly trying out lots of environment interactions.

### Content: 6 / 10

Multiple game modes. Two controllable characters. A bunch of rooms in a house with lots of interactive objects. Not bad.

### Total: 27 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 6 / 10

Cool characters and environments but they look hastily made.

### Originality: 7 / 10

The concept is very similar to an old Flash adventure platformer called Concuss or Concussion. Still, it's not commonly done and you did it well.

### Challenge: 8 / 10

The difficulty is through the roof but I can't give you full points because it's too sadistic. It ended up taking me 1:24:40 and now my hands hurt. On that note you should really allow more key options. Since you already allow for the arrow keys with the right hand, with not allow ZX with the left hand?

### Fun factor: 5 / 10

I started out thinking I was gonna have a grand old time and ended up hating my life. It's like Bennett Foddy said: "I made this game for a certain kind of person. To hurt them."

### Content: 7 / 10

Nicely sized game. I actually nearly gave up right before the end because I had no idea how long the game was and it seemed strange to have a total of 6 stopwatches instead of something like 5 or 10.

### Total: 33 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

DefaultAlt responds:

Thanks for playing through the whole game! One day I might go back to this one, make it a bit less difficult and whatnot

Treasure Hunt review!

### Aesthetics: 9 / 10

Delightful retro arcade art.

### Originality: 8 / 10

I've seen other billiard-based combat games but they are rare and this is still a great idea.

### Challenge: 9 / 10

I'm really struggling to get far, but I feel like I'm getting in the groove of using both the left and right mouse buttons with the right patterns.

### Fun factor: 7 / 10

Maybe too much struggle for the amount of payoff we get.

### Content: 5 / 10

Four enemy ghosts and I-don't-know-how-many levels.

### Total: 38 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 9 / 10

She really looks like she's skateboarding! Before I noticed the credits, I thought you were ripping off aplove with the character design. Not sure why this isn't associated with his NG page.

### Originality: 8 / 10

Skateboarding games are usually just about doing tricks for points. It's very unusual to see a proper platformer with skateboard mechanics.

### Challenge: 10 / 10

It's wicked hard! I thought it was unfair at first but I realized there are indeed skills to learn and I ended up beating it.

### Fun factor: 7 / 10

Way too punishing. Despite the fact that I'm riding a skateboard, the game feels clunky rather than smooth. I think there's a bug where the game remembers your speed when you press W to stop.

### Content: 8 / 10

Three levels plus a boss is a great amount of content.

### Total: 42 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 8 / 10

Very cool look and feel to everything.

### Originality: 2 / 10

While it is just a dress up game, you've still managed to create a fresh take on the genre with the idea of creating an entity in a tube.

### Challenge: 3 / 10

No challenge, but it works well without one because it's not supposed to have one.

### Fun factor: 4 / 10

It's about as fun as any dress up game, just poking around trying things out.

### Content: 5 / 10

There are a nice amount of options and sub-options like changing the tone, and it's cool that you can toggle the glass dust with the arrow keys, though it's weird that it happens automatically when you try to use the arrow keys for menu navigation.

### Total: 22 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

RosieUV responds:

Treasure hunt? ooooooo treasure hunt!

I've only just noticed it but thanks! I would use the arrow keys for menu navigation if I knew how to program it.

Treasure Hunt review!

### Aesthetics: 7 / 10

Pretty cute artwork, though it looks a bit sloppy.

### Originality: 9 / 10

Great idea for a mouse precision game.

### Challenge: 9 / 10

I had to try many times to get it right, but it always feels fair. The bugs react the way you'd expect them to.

### Fun factor: 7 / 10

It's a fun game but it's a bit repetitive.

### Content: 3 / 10

I definitely like the inclusion of multiple game modes, but it's too bad there's only one kind of bug.

### Total: 35 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 5 / 10

There are some nice effects but none of the art looks particularly good.

### Originality: 2 / 10

Even if Vampire Survivors was never made, there would still be plenty of games like this.

### Challenge: 7 / 10

This really has a surprising amount of challenge for a grindy upgrade fest. I feel like skill has a bigger part to play than the power obtained from leveling, particularly because there's a lot of strategy involved in picking the right upgrades. There's also a lot of skill involved in moving around and finding a path through the chaos, even though attacking is automatic.

### Fun factor: 6 / 10

I am again surprised by how fun this was, considering that it's a game where I have to replay the same thing over and over again for hours. It feels really polished, like a lot of care was given to balance.

### Content: 9 / 10

Tons of interesting enemies and weapons and upgrades, and the upgrades come in two forms: the shop between plays and the level-up cards. It's just too bad it's all played in one bare room.

### Total: 29 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 4 / 10

Pretty basic visuals.

### Originality: 2 / 10

Just going around interacting with the usual stuff. The single-key rotating mechanic is kind of unusual.

### Challenge: 10 / 10

Great progression from easy to hard. You really make sure we gotta use our skills and turn at just the right times. I see you've cleverly prevented us from turning around by pressing the mouse button and the E key simultaneously, because you ignore additional inputs until the button is released.

### Fun factor: 6 / 10

I really had to try that last level over and over again which got a bit frustrating, but fortunately the game lets me practice my skills each time I go over the level.

### Content: 8 / 10

Really nice amount of levels and level elements.

### Total: 30 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Treasure Hunt review!

### Aesthetics: 0 / 10

Awful to look at, and appears to just use graphics taken from other places.

### Originality: 0 / 10

Nothing original to speak of.

### Challenge: 2 / 10

I suppose there is a bit of a trick to avoiding Jeff.

### Fun factor: 1 / 10

Not fun.

### Content: 0 / 10

There's almost nothing here.

### Total: 3 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria. My review may seem harsh but I'm being a lot more critical than usual for this judge role and I want you to feel encouraged rather than discouraged when it comes to making more games. Good job learning to use Scratch! Keep at it!)

Treasure Hunt review!

### Aesthetics: 8 / 10

Gory but good.

### Originality: 7 / 10

I love games about picking up and throwing everything. I think it's an underused mechanic.

### Challenge: 9 / 10

Very freaking difficult. I love how much strategy is involved in hiding behind walls and using doors as shields and deflecting bullets at your attackers and making them attack each other. My final score was 800.

### Fun factor: 8 / 10

Throwing things at other things over and over again is unsurprisingly very fun. I wish more things could be destroyed without having to pick them up though. And it's very annoying that G is the only key we can use.

### Content: 7 / 10

There are a ton of different possible objects to pick up, but the size of the one level left me wanting more. I think I found a bug where doors get duplicated, i.e. you throw a door and then there are two doors on the ground.

### Total: 39 / 50

(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 36, Male

I r pogammur :3

USA

Joined on 7/1/09

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