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TharosTheDragon

831 Game Reviews

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Great game. Though generally it's bad form to have any gameplay mechanics that involve waiting or repetition. Once you get through the corridor where you have to wait between each step, you shouldn't have to do that over again. And once you've gotten through the fire, the fire should remain extinguished.

Also, the text buttons behave pretty strangely. Sometimes it's tough to get them to respond. For example, they won't be clickable if they appear under your mouse.

The name vector medal won't unlock on NG for me. Beyond that, I haven't gotten the resident, dweller, snake charmer, or astral master medals. Resident and dweller sound related. There are two snakes the snake charmer medal could refer to. I guess astral master could be one of those medals where you get it by unlocking all other medals. Do you suppose you could release a secret medal guide for people who don't mind spoilers?

Vilehead responds:

Hmmm sure but I don't know how =\ I mean if i leave it in the open - people will get tempted and check it out anyway. Any ideas how to enable such guide but without spoiling the rest?

Figured out every ending on my own except solace. That one is really complicated and the game doesn't give you anything close to an indication of how to get it. It's like trying to figure out an old cheat code on the NES.

The champion medal only counts for soldiers, not monks or miners.

Make sure you overwork your miners. If I had known that sooner, I might've been able to get the 35 day medal.

Overall, this game feels like a waste of time. Too much needless clicking, not enough hotkeys or auto-actions. It's all about clicking retreat at just the right time, and finding that you're always clicking a split second too late.

How is this an escape? And why would you want to escape from a land of fruit?

Unless maybe this isn't the usual escape game. Maybe you're escaping to the land of fruit. Like how a vacation house is sometimes called an escape.

I didn't understand the number puzzle at all, so I got it by just trying every number. And the walkthrough doesn't really give any explanation, but when I watched that part after I already beat the game, I figured it out. Pretty clever. The colors are misleading, of course. Not many people will get it.

You can't change the speed while the next level button is there. So if you have it set to slow, you may have to wait a while to change it because it's moving so slow.

I've been listening to the level select music while typing. It's pretty nice.

Yeah, it's about as basic as the very first FPS's. Pretty well made considering that it's in Flash. Could use customizable controls.

I glitched through the bus. When you squeeze in behind it, you can just walk all the way through it.

I love the cute little stationary astronauts floating in space. Of course, in space everything should be moving around, but it's a game.

It needs hotkeys. Also, it's too difficult to predict if your ship will hit an asteroid. You need to be able to preview your shot before you make it. This is kinda like a golf game.

playgb responds:

Thank you for playing and for the tips =)

The music keeps muting itself when you die, and I have to refresh the page.

Is there no saving?

Why no hotkeys?

abranaranxa responds:

This design was optimized for mobile devices. The reason is that it's specifically designed as a complement for high school students who, in my country (Argentina) in many cases, don't have access to personal computers.

In fact, the first version of this game was controlled by keyboard, if you like you can try it here: http://www.newgrounds.com/portal/view/642451

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 35, Male

I r pogammur :3

USA

Joined on 7/1/09

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