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TharosTheDragon

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It doesn't look like there's a save system, so that might be worth mentioning

The screen at the end that shows you all your scores should just be a level select instead. So the menu needs some work, and then it would be a great puzzle game.

The main problem is how often I'd get stuck in the wall, but I loved climbing and launching myself and switching from one course to the next

JelleVermandere responds:

Thanks for the feedback!

Please implement an undo feature, perhaps with backspace

I click start and it freezes on the first frame of the comic. There's no game.

Edit: Yeah I click START STORY and then it says loading and then I see the frame of the comic with the clock tower that says Liverpool. Birds chirp and the music plays. I try to click things to proceed but it's stuck. I'm using Chrome on a Windows desktop.

amidos2006 responds:

Sorry to hear that, does the first frame appears? Also what browser are you using? Sorry about any inconveniences

This could be a pretty neat puzzle game, but most of the challenge is just dealing with the unintuitive and tedious UI

I refreshed and lost all my progress

ToadieTechnika responds:

Will improve on the save data in the next game

Is there an end condition?

Fat-Leech responds:

Unfortunately not, if you can reach 0 infected you win the game

If 5 3 1 4 is supposed to refer to the stripes on the books on the shelf, those numbers don't uniquely identify books. There's no way to know which 5, which 3, etc. I've never seen a point-and-click adventure with such a broken puzzle.

There's no way out of the "no save found" screen.

It looks like you should be getting 12 bombs but you only get 2. (Oops, 12 was the price. I'm an idiot.)

Brothlina sells the potion for 50 tamyas, but the "not enough money" dialogue still says 67. And when you try to buy some when you already have some, the game crashes after the dialogue.

And I don't know if bazzar was intentional but I think it's spelled bazaar.

Needs another patch.

EDIT: Thanks for the patch. I'm curious about many things in this game. Why does the guide say there are 7 artifacts instead of three? Why does the final dungeon have all those portals when you can just take a quick path to the boss? What is the purpose of the guy in the final dungeon who just says "..."? I can see that room is made to look like the special symbol, but nothing happens when I play the flute.

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 36, Male

I r pogammur :3

USA

Joined on 7/1/09

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