Since I'm a slime and it's telling me to let the levels move through me, I thought I would be eating the levels by absorbing them
Since I'm a slime and it's telling me to let the levels move through me, I thought I would be eating the levels by absorbing them
I can see lots of people complaining about textual errors, and I can see that you say you've fixed some, but there are still many more. The very first library book explains the Caesar cipher backwards from how you've implemented it, so even though you say you fixed a typo in there already you seem to have fixed it wrong. And your explanation of the rail cipher doesn't tell us how to account for an odd number of letters. I assume the top row would have more letters than the bottom row because we're supposed to start with the top row, but that gives us DOWSOUOTYRR which doesn't work.
Also the calculator is super jank. The division button seems to just divide by 100 which I assume is what the percentage button is supposed to do, and the percentage button doesn't seem to do anything. I'm sure there are other bugs in there but it's hard to say because I'm not quite sure I understand how it's supposed to work to begin with.
I appreciate that you tried to make a game like this, but you gotta pay way more attention to detail to make sure you get things right for this kind of game. When your players are relying so much on your instructions, the intricacies of the instructions need to be correct.
EDIT: Okay, now that I know the solution I can see what the problem was. You explained it backwards again. This is probably because you're confusing encryption with decryption. This is understandable because you need to explain to the player how to decrypt when you're the one doing the encrypting and not the decrypting.
I don't actually know which way is which, but I'll assume the way you explained it on the last page of the library book is how to encrypt a rail cipher so I'll call it rail cipher encryption, and the way you've implemented it in the game (and apparently how you explained it before the last page) is how to decrypt a rail cipher so I'll call it rail cipher decryption.
Rail cipher encryption is splitting the word into halves and interlacing the two halves together, much like shuffling a deck of cards. That's why I needed to know what to do with an odd number of letters, because I didn't know which half the middle letter should go in. Rail cipher decryption, therefore, is recreating the two halves by sorting odd letters into one half and even letters into the other.
If we were to decrypt LTRTRIEAUE this way, we would get LRREUTTIAE and not LITERATURE. If we want to encrypt LITERATURE with a rail cipher, the actual code should be LAITTUERRE. So like I said, if we try to decrypt DWOOYROSUTR using rail cipher encryption like you explained instead of rail cipher decryption like you wanted us to, we get DOWSOUOTYRR instead of DOYOURWORST. And if we were to "encrypt" DOYOURWORST the way LITERATURE is encrypted in the book (using rail cipher decryption instead of encryption), we'd get DYUWRTOOROS.
On further examination, I think the calculator percentage button does work as a division button so you just swapped the labels.
I don't know if you'll read these edits, but now that I've beaten the game I'll provide a list of other mistakes I found.
1. Typo in the readme: "Do with is as you please."
2. It's unclear if we're supposed to click on the words "Princess Diana" or her picture.
3. Book 4 explains the cipher backwards again but this time I was prepared.
4. I never unlocked book 5. I'm guessing I was supposed to input a three-letter code in the I SEE YOU app to unlock it and I wasn't smart enough to figure out the code, but if that's not the case then it's pretty weird that it lets you highlight the letters like that.
5. With M + D * Y, you've put multiplication after addition and expected us to know that we're supposed to disregard the order of operations and just calculate it from left to right. Also, you called it a SUM even though the last operation is multiplication which makes it a product.
6. In book 6, you've written "it's both a combination of." I'm guessing English isn't your first language but this redundancy makes it incorrect. It should either say "it's both" or "it's a combination of."
7. In book 6 you say to use the row and column even though the column is supposed to come first and you don't mention that. We can only see which one comes first by interpreting the examples.
8. In book 7, the message ending in VDVX does indeed translate to LITERATURE, but it differs from the message you've shown in the earlier grid which ends in XDVX. It seems a bit strange to have just one letter be different because it looks like it should be the same message in the grid examples and the last-page explanation.
It turns out no one has been able to crack the Crypt Killer's codes because he explains them so badly! That was his criminal mastermind secret all along!
Anyway, thanks for the game, glad to see it, happy to play it, hope to see more :)
Hurr durr, I just figured out how to unlock book 5 when I watched FutureCopLGF's video and remembered what the I SEE YOU app was originally. I didn't need it of course because the pigpen cipher is pretty intuitive. The letter buttons in the pigpen key flicker a bit but I assume that's intentional for the palm pilot effect.
Another bug for you: books 1, 5, 6, and 7 can all be clicked while another book is open. Books 5, 6, and 7 will then open automatically after you close the current book, but that doesn't happen for book 1.
I updated my rating because I can see you're so committed to improvement.
Appreciate it, finding and cracking out bugs is a part of the process. You’re corrcet about the caesar cipher, I fixed a typo and ended up with another one. But I don’t see how the rail cipher would work any differently based on if the letters are even or odd. They can still be placed according in the rows and added?
Just swap between the top and bottom row, one letter at a time, when typing out DWOOYROSUTR.
It should look like this, no matter if the password is even or odd:
DOYOUR
WORST
I’ll take a look at the calculator, it’s one of those things that can get messed up depending on ports and system. Html5 is pretty janky, thanks for letting me know.
EDIT:
Oh, right! It took me a while to understand the issue, but I get it now. You're absolutely correct and I'm a doofus. Thank you for your insightful comment, it really opened up my eyes to fixing the issues. I've updated the game, changed the passwords, the explanation in the books and the calculator as well. Thank you a ton!
Like others have said, it's a lot of pixel-perfect nonsense. More of a precision platformer than a puzzle platformer. The "puzzle" is usually figuring out that you can break the game mechanics more than you thought, like with having more time to turn around in midair than you expected. Being able to jump/flip in midair but only for an unspecified short time after walking off the ledge feels a lot more like a bug than something that should be an ability required for an actual solution. And it's always strange to introduce a new game mechanic only for the last two levels of the game. The new mechanic doesn't even work well because you should be given a little timer that shows you when you're about to take damage. And the whole vague fake-deep love story is such a played-out cliche for this kind of game.
As you can tell, I love the game, great job
Really high quality demo. Like Dark Souls meets Dead Cells. I imagine you were inspired by both
No pause or mute?
Needs a pause and a mute
You can press escape to pause, forgot to put that in the description, my bad.
The background should move a little between screens, even if it's just one pixel
1:37
It said B+start for reverse mode but I can't get it to work. To simulate the B button I've tried ctrl, X, and K, and I've tried holding the B button down while I press enter for start, and I've tried pressing and releasing the B button before I press start.
Congratulations!
EDIT: Once you beat the game and go back to the title screen without reloading the game, pressing start (enter) as you hold down B (X) will let you enter reverse mode. I just tested it here so I'm 99% sure it works
I really wanna play this game but it won't save my progress! Can this be fixed?
EDIT: It's working now, thanks.
Funny shortcut for C1: start the race by turning around.
Potential bug. I got a "new fastest time" on a race that was -0.00 seconds, and it seemed to misalign the ghost. The ghost was following the my latest run but the lap notifications were following the previous fastest run.
No matter how long I play, the level select feels awkward. You should change selection with arrow keys and then immediately press Z or X to start the level. You shouldn't have to move right to the start button and then press Z or X.
It should be saving your progress! Is local storage disabled in your browser settings or are you playing in an incognito tab?
I feel like I got really good at this game while never quite figuring out the rules. I keep seeing extra rows and even columns disappear even though I didn't set up a cascade or press the button. Sometimes I see multiple rounds of new worms drop in a row. And is there a point to the puzzles other than being static ending screens? It doesn't seem like they're puzzles at all. And if the goal is to protect the worms from a greedy fisherman, how come I keep blowing them up?
Nyaarg.
Age 36, Male
I r pogammur :3
USA
Joined on 7/1/09