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TharosTheDragon

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Found a glitch: http://oi62.tinypic.com/jhg0gn.jpg

I lost the level, but I stayed on the level screen and it let me keep collecting wood with infinite health until I beat the level, even though it said I had 00/00 wood. Then when I went to the next part of the level, the cuccos were still on attack mode so they wouldn't stop attacking no matter how many times I died and restarted.

Also, because the cuccos attack in conga lines, when they hit you and you can't move you're just doomed to get hit again, sometimes over and over until you die. You need a moment after getting hit when you're invincible but can still move.

TheCez responds:

I actually saw this glitch and thought it unlikely to reoccur, but I guess I was mistaken. I tried to fix it, but was unable to identify the source of it…I'm still new at this. I apologize for the glitch and thank you for taking the time to notify me about it! I hope the rest of your game experience was nice!
And I'll try to fix the intangible time so you have a getaway time as well. Thanks again!

When displaying the leaderboard, under my best it just says N/A. And it won't put me on the leaderboard even though I should be #8 with a score of 10500.

CoolFlow responds:

Sorry about this. The HTML5 version of the game is having difficulty connecting to the leaderboard servers. I am working on the problem.

Beat it with 232 deaths. It's crazy hard though. And I think I might've died more on level 14 than the last level. I thought it was impossible before I figured out that you could keep the first missile from chasing you.

There's a sloppy coding glitch, though. It keeps displaying the medal unlocked notification in the corner for the 100 deaths medal every time you die. I hated it because it shows up in the place where you usually have to go right at the start of the level and so it hides the level for you and makes you have to work blind for a moment.

Primajin responds:

Hey, sorry about that I have only just figured out how to get the ng api to work with c2, I'll patch a fix in tonight :-)

Great game. Though generally it's bad form to have any gameplay mechanics that involve waiting or repetition. Once you get through the corridor where you have to wait between each step, you shouldn't have to do that over again. And once you've gotten through the fire, the fire should remain extinguished.

Also, the text buttons behave pretty strangely. Sometimes it's tough to get them to respond. For example, they won't be clickable if they appear under your mouse.

The name vector medal won't unlock on NG for me. Beyond that, I haven't gotten the resident, dweller, snake charmer, or astral master medals. Resident and dweller sound related. There are two snakes the snake charmer medal could refer to. I guess astral master could be one of those medals where you get it by unlocking all other medals. Do you suppose you could release a secret medal guide for people who don't mind spoilers?

Vilehead responds:

Hmmm sure but I don't know how =\ I mean if i leave it in the open - people will get tempted and check it out anyway. Any ideas how to enable such guide but without spoiling the rest?

I love the cute little stationary astronauts floating in space. Of course, in space everything should be moving around, but it's a game.

It needs hotkeys. Also, it's too difficult to predict if your ship will hit an asteroid. You need to be able to preview your shot before you make it. This is kinda like a golf game.

playgb responds:

Thank you for playing and for the tips =)

People are voting this down because they're not smart enough to solve the puzzles?

I needed no walkthrough, just average point-and-click skills. I'm kind of surprised that people are having so much trouble with the arrow puzzle. Here's a hint: the matches are used more than once.

selfdefiant responds:

Thanks! I feel better now. :)

How do you use items? You'd think something so basic wouldn't be so hard to pull off.

RadicalFishGames responds:

You can use the SHIFT-Key to open the quick menu where you can use them :)

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 36, Male

I r pogammur :3

USA

Joined on 7/1/09

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