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TharosTheDragon

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Another disappointment from HTML5.

Why are people complimenting the game based on its failures? The lack of any kind of jump or fall mechanic isn't some inventive new idea. It's much easier to code this way. It misses the point of platformers completely and hardly deserves the title. It plays exactly like a top-down game, where you're constrained to these tiny little tunnels. In the original Legend of Zelda, there were sidescrolling segments where in a dungeon you'd go down these stairs and then you'd be in what appears to be an underground room viewed from the side. But it actually uses the same engine from the rest of the game. It looks like you're climbing down a ladder but really you're walking down a path, as far as the game is concerned. I'm not saying there's anything wrong with Zelda doing this, but it doesn't make any sense to design a whole game around this and call it a platformer.

If this was really an inventive new idea and not just lazy coding then there'd be more interesting enemy AI than just back and forth.

ZeroTolerance64x responds:

While i was releasing the game i didn't really now i which genre i should categorize it.

The Programming was really easy there you are right it took me arround 2-3 hours to code it.

Why is the "perfect" medal worth 0 points?

rhys510 responds:

thats getting sorted out :)

Oh jeez, I thought level 30 was gonna be the last one. Then you introduce a new obstacle after that? I think I've had enough.

TheSpydog responds:

Well alright. If you stick with it, there are several easier levels to provide a rest from the beast that is Level 30. You're over halfway there, you might as well beat it! But in any case, thanks for playing that far! :)

It needs to save. I was close to the end and accidentally navigated away from the page. I ain't playing through all that again.

No high scores? Really?

Definitely needs a way to skip animation sequences.

antipirina responds:

Yes I admit some animations are too long. I'm planing for the next game to make an skip button or shorter animations. Thanks for reviewing.

Too laggy.

Not bad, but it needs checkpoints. I just died at the end of the level and don't wanna do the whole level over again so I don't wanna play anymore.

Unbearably laggy and unresponsive to my keyboard. Freaking HTML5.

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 36, Male

I r pogammur :3

USA

Joined on 7/1/09

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