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TharosTheDragon

819 Game Reviews

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This takes the gameplay idea from Visible and takes it to the extreme using Nitrome's signature coding wizardry. But some of the mechanics seem inconsistent. The spikes will kill you even if part of you should be standing on a platform. I think most platformers only kill you with fatal tiles if you try to pass through the tile, not if you're merely adjacent to the tile. But with this game, sometimes it does, and sometimes it doesn't. Also, you can't come into view of a mirror if it would mean your reflection would be spawning inside a wall, unless that wall happens to be off the edge of the screen.

Wish there was a level select so I could go to the levels where I haven't got all the gems. Can anyone tell me if there's a "good" ending if you get all the gems?

After you beat a level, if you go back to the level select instead of clicking the next level button, it will make you redo the level like you didn't beat it.

Why does gravity continue to pull me down after I pass through the (solid) core of the Earth?

Well it seems to me like this is too much luck. Fuel is way too hard to find. But meh. Low chance of success doesn't make a bad game.

If I find a whole gas giant basically made of fuel for my ship, why does that only refuel my ship partially? How big can my tank possibly be?

Wolod responds:

As you mentioned fuel is hard to find so I decide to make fuel tank limitless.

80.31 seconds!

Very simplistic graphics and game design, but it's saved by being so freakishly cute.

The achievement popup blocks the action buttons.

You need to be able to close the high score popup.

Denver2003 responds:

Thank you. You can close the scoreboard using mouse. I will add keyboard support in the next version.

At first it just seems like a basic platformer, but then you introduce some pretty unusual gimmicks. Well done.

How on Earth do you pronounce this game's title?

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 35, Male

I r pogammur :3

USA

Joined on 7/1/09

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