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TharosTheDragon

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Um, hello guys? People are complaining about how the keys don't work. The keys work exactly the way they're supposed to. The point of the game is that you can't go in the same direction twice in a row. It would be way too easy if you could.

I guess that should be made clear in the game, though.

Jhomas responds:

Currently adding an icon that indicates this, I hope it clears this up for people :D

I don't imagine many people are able to beat this game like I was. It's incredibly difficult. With regards to what Geektard said, it's important to only be able to pick up blocks while standing on them so that you have to plan ahead if you're going to freeze a caveman.

Hints:
- Chase cavemen into the water by waving your torch from a distance to turn them into sideways blocks.
- Throw blocks farther by holding left or right when you press space.
- After using a block to reach a ledge, you can bring the block with you because grabbing a block will make you automatically jump. You can do the same with blocks in the water.
- If there's a block that's too far out into the water to retrieve, you can throw another block in the water to use as a stepping stone. After you grab the block from the middle of the water and land on the stepping stone, you can retrieve the stepping stone since it's closer to land.

Here's a screenshot from the last level to prove I made it at least that far: http://imageshack.us/photo/my-images/
259/cavemanprototype.jpg/

JoSilver responds:

AWWW!!! YOU MAKE ME SO PROUD!

Hopefully when (or if) the full version is done it will have a simple training level to get the player familiar with the mechanics of the game.

I really love weird transcendental existential end-of-the-world games like this. It reminds me of Terranigma. So beautiful. The music and visuals are both simultaneously simple and overwhelming. I just want to drown in this game.

I got stuck on the cave level when I jumped through the roof of the plane and so couldn't get to the door: http://imageshack.us/photo/my-images/
18/manwhosoldtheworld.jpg/

It would've been cool if you could just land in the cave after doing that. But I guess the plane hadn't reached it yet. I'm glad I figured out you can go back to the menu by pressing escape.

I got all 9 pieces of eternity and I don't know what they did. I got all 4 endings after collecting them. How do you get the last medal? I went through all the comments looking for answers and didn't find any.

krangGAMES responds:

OH MY GOD THAT'S THE WEIRDEST BUG I'VE SEEN YET o_O

Thanks for the screencap! I'll look into why that happened. Considering how the collision is detected in the game, what you've done is... theoretically impossible. Theoretically. Heh, nice work ;)

The last medal is achieved after completing the game with all pieces of eternity, you should've gotten it. Hmm, that's a slightly more distressing bug. Thanks for the tip! At any rate I'm glad you enjoyed it insofar as you got, sorry for the bugs.

And thanks for mentioning Terranigma, that game looks mesmerizing! The graphics kinda remind me of Chrono Trigger... which is a good thing.

If the barfing isn't working for anyone, try refreshing and making sure your browser is at 100% zoom. That worked for me.

Very impressive work for the time constraints. But the level design is lacking to say the least. Puzzle platformers are about more than just pushing buttons to open doors. Too many of the levels are just about going back and forth over and over again while pushing buttons. It's very repetitive. I liked the idea of spitting out food to activate the springs though.

And... why am I still at the surface after I've already been breaking through the ground?

MintPaw responds:

Thanks, the level design would of been expanded if time permitted.

And because of a lack of backgrounds, that's why.

I'm glad I discovered that you can hold space to speed it up. Even with space it's too slow though. There needs to be a way to make it go much faster, and it needs to be clear.

ArcticArcade responds:

You can also speed the game up from the pause menu if you did not find that already :)

Would be much better if you could skip cutscenes. Or even if the back button took you to the last minigame instead of the last cutscene. And especially if it saved your progress.

Also, some of the rhymes are just painful.

Anyway, I use Chrome and didn't have any problem becoming a boy.

FrozenFire responds:

It.. does save your progress.

As long as you're logged in you will have your endings on any computer you play on, saved.

How do I get past this wall? I know! I'll throw my child at it!

Xerus responds:

Yeah!

Cool game, but I've tried many times to get the great balance achievement and I can't do it. Getting 6 perfect balances doesn't work. What's the deal?

Emrox responds:

Prolly broken. Will fix ASAP

Cool

You say the weak force is the weakest force of nature. It's only the weakest nuclear force. I'm pretty sure gravity is weaker. If gravity was stronger than nuclear forces it would be able to pull atoms apart.

Also, a water molecule should only have 10 electrons. You've got 12 there.

You say one quarter of all the cells in your body are red blood cells, but you should say one quarter of all the human cells. Ninety percent of the cells in or on your body are microbes. Yeah, Wikipedia said it wrong. I tried tracing its sources but couldn't find where in the sources that particular bit of info was given.

You say F and M are the 6th and 13th numbers. They are letters, not numbers. You make the same mistake with AM radio.

In the wandering albatross description you say every instead of very.

You say Asia is the largest object that isn't astronomical, but then you have the Minecraft world and the total human height.

Kapteyn's Star is spelled Kapetyn's Star in the description. And La Superba is referred to as Las Superba in the description.

Your silt particle description should say "to the right" instead of "to the left." In the Washingont Monument description, you refer to the Eiffel Tower as being on the left when it's on the right. The Capella description also mixes it up.

The Capella description also says that most stars are binary. This is false. Most of the stars we can see with the naked eye are binary, but two thirds of the stars in our galaxy are single dim red dwarfs.

You say an AU is 150 million kilometers, to be exact. That's not exact, though. And the sun isn't always that distance away. That's just the mean distance.

I'm ignoring most grammatical errors, but look at the light-year description. "A light-year is are one the most common units of length..."

Fotoshop responds:

Thank you for pointing those out! Everything is fixed!

Fatal flaw

Good game, but there's a fatal flaw in the design. If you buy tenacity first then spider-man, you won't be able to complete the game. I've gotten every coin I can in every level available to me, but I only have 4 coins remaining and that's not enough to buy "super hand streng." I don't see any credits anywhere so I don't know how to get in touch with the developer, but if you're reading this could you please fix it so that maybe the levels that you can only reach with spider-man are unlocked? Or myplayyard, could you please pass my message along to the developer?

myplayyard responds:

Hi,
There is a way to finish the game no matter what upgrade you buy first. I checked it with the developer and he verified that.
I hope you enjoyed the game and you'll find that way :)
Thank you,
Saar (MyPlayYard)

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 35, Male

I r pogammur :3

USA

Joined on 7/1/09

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