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TharosTheDragon

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The short description says it's unique. I'm pretty sure there are other snowboarding games where you draw paths with the mouse.

DrNeroCF responds:

Link me up, I couldn't find any. None that navigate an actual level in realtime, at least.

Too much random clicking. I get that you're supposed to piece the story together and sort of figure out what the false memories are, but there really aren't enough clues.

Could use an ending. Maybe after you get everything, you could return to the last frame and click one of the dialogue bubbles, since the radio clearly does work to bring back memories.

Since the graphics that you're fading aren't animated, you might be able to use the cacheAsBitmap property to ensure that you don't see through the darkness during fade transitions.

If it's New Years' Eve, why is everyone acting like it's Christmas? And why is that cat so much smaller than the owls?

Maniulo responds:

1. In my country New Year is celebrated like Christmas in the US, with the tree, presents, etc.
2. Well, either the owls or the cat are magical!

Should be camera-position hotkeys, especially one to reset the camera above the player, or at a 3/4 view. Camera dragging is pretty awkward, especially when you can sometimes make a wrong move in the game when you were just trying to move the camera.

antarsoft responds:

I thought about having a static camera view but it was a dynamic solution
That's why I chose the moving camera, to give the more viewpoint freedom.
But I'll take your idea into consideration and try to put a reset camera hotkey.

Thanks for the feedback !

Pretty sure "Ledend by Bob Marley" is a typo. As is Limb Bizket.

Also, "The Wall" is a full movie, not what we'd think of as a music video.

And you forgot to blur out the title of "Nevermind" by Nirvana.

Munguia responds:

Thanks TharosTheDragon, i just upload new version, typos fixed and Blurs, for me Disney´s "Fantasia" is a long music video but is a Full movie too, you are right there´s a different, i will have that in mind for the next episode. :)

Cool mechanic. You can use the strategy of dying in certain places if you wanna start in a certain place in the next level. But it's a bit frustrating when you have to go through the whole level to get the key then all the way back to the door only to die at the last second.

Sometimes the mechanic glitches me into walls. One time that happened I could shoot my way out using the recoil to push me to safety, but this time the glitch was fatal: http://oi62.tinypic.com/35mi8ec.jpg

Alvarop-S responds:

I'm working on a full version of the game where this won't happen anymore and you won't have to play the levels you already beat over and over again.

Thanks for the cool comment.

It's actually reminiscent of a Flash game called Sky Island. Check it out if you haven't.

http://www.newgrounds.com/portal/view/566594

WarmanSteve responds:

Cool game, the first mouse shift totally caught me off guard!

Great game. I mean it's not much of a game, but great story game.

Walking wouldn't be so unbearably slow if your walk speed was consistent with the walk cycle and there wasn't so much sliding.

Pizzamakesgames responds:

You gotta elaborate on that sliding thing.

Glitched. The guard caught me, started walking toward me, couldn't get to me, is walking in place forever, and I can't move.

http://oi57.tinypic.com/2u4okfq.jpg

WorkRatGames responds:

Yes, that's been cropping up unfortunately. There will be an update coming! Thank you for your patience :)

Nice try. The controls are incredibly awkward. There's no reason to use mouse clicks as the shoot button unless you get to use the mouse to aim, which you don't. And if you have to hold the mouse, the rest of the controls should fit comfortably in the other hand. Space to jump was not comfortable.

JeremyLokken responds:

You didn't have to use the Mouse control set. There are 2 sets of controls.

Needs a way to scroll through text at your own pace.

DarkTimmy responds:

OH! Good idea!! !Thanks for the comment and the play! I appreciate it. Best, -Tim

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 35, Male

I r pogammur :3

USA

Joined on 7/1/09

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