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TharosTheDragon

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It looks like it doesn't save my to-do list progress

Polytelygames responds:

The to-do list issue is resolved now. I also would like to let you know that it is nominated at The Game Development World Championship. If you have a moment to help a new indie game dev out, please follow the link and click the vote button https://thegdwc.com/games/last-christmas

Looks like the basement key doesn't respawn when you beat the game and start over.

Is the game supposed to be an abortion metaphor?

Meiallu responds:

yeah you got it!
it was supposed to respawn, goin' to fix it right now! tysm

When you escape, your HP returns to what it was at the beginning of the fight, but your potions don't. Was that intentional?

zzox responds:

Not intentional, that's a bug. Thank you for letting me know

The biggest problem is the keyboard controls. You have five keys next to each other for one hand to press. Unless they're in a position where I can use my thumb, there should be a maximum of four adjacent keys. I'm guessing this was intended for a gamepad.

Also, it's too bad the game prevents you from returning to the left so soon. Sometimes I run past pickups and can't go back and get them.

I really like how you can bounce back up into the air when jump kicking.

PizzaKiddo responds:

thank you for play testing the early demo prototype... we'll have new update late November early December. Appreciate your feedback!🙏

I discovered that you can sort of make yourself invincible by flying on top of enemies. Was that intentional?

F1Krazy responds:

Can you? No, that's not intentional at all. I can understand why it's happening - it's a consequence of how the ships are designed - but it's a game-breaking loophole that probably shouldn't be there. I'll look into it.

Looks like the demo is a full two thirds of the game.

I'm really glad I played on hard mode, because it feels like how the game is meant to be played. I got really into the idea of looking for enemies I hadn't killed yet so I could level up and kill more types of enemies.

I don't understand why I didn't get the medal for beating the game on hard, and I don't understand how I could get the third weapon medal since the demo ends before getting the third weapon.

FluffyLotus responds:

Congratulation! You are correct, hard is the way it was meant to be played. I will look into the medal to make sure there aren't any bugs in the system.

The third weapon wasn't supposed to be part of the demo but I decided to give an extra challenge for the demo only. If you complete hard mode without dying, the third weapon will be available at the end of the mayor house and allow access to the volcano.

Is there an ending screen or is winning just supposed to take you back to the start screen?

graylure responds:

unfortunately, no, it just takes you back to the start screen. we made this game over one weekend for a game jam so we where not able to add everything we wanted to. if we ever continue upon this idea we def will add one... and a lot of other things haha

Pretty fun. Might be the first time I've seen a rhythm game allow me to use a side-by-side letter key configuration for four fingers instead of just an arrow key configuration for only three fingers. I wish there were medals or some kind of goal.

GrizzlyCogs responds:

I'm trying to add medals, I'll let you know when they're up :)

Medals aren't working! Still a 5-star game, though.

EDIT: Yes, we've all tried refreshing the page many times

EDIT 2: Hey I got 41/40 feathers

Starblinky responds:

Tends to happen on Ruffle games, you have to reload the page. Usually that fixes it. And thank you! :)

I can see that I have gold and faith and hope, but what is mana and why do I want mana makers to generate it?

bluemath responds:

In order to win the game, you will need to destroy the gates with Annihilators. They require mana to function.

Nyaarg.

Kyle Delaney @TharosTheDragon

Age 35, Male

I r pogammur :3

USA

Joined on 7/1/09

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