Great game. Good level design, good puzzles. I got all 160 hearts. So no, Ishtarru, it's not impossible. It just takes skill.
Great game. Good level design, good puzzles. I got all 160 hearts. So no, Ishtarru, it's not impossible. It just takes skill.
Is there a bottom?
Ha ha, is this AS2? It feels so much like the old generation of Flash games. Good job.
Takes me back to the old days when The Incredible Machine would insert a pumpkin as a usable object in the game if it detected that your computer's calendar was on October 31.
It's well-made. But it seems really easy to me. There doesn't seem to be a lot of strategy involved. Just a lot of clicking as fast as you can.
I don't know what the point of this game is. There's not really any challenge to speak of. Just some wall jumping and a gravity gimmick we've seen a million times. And it's definitely too slow-paced. And kinda glitchy. I walked right past the star without picking it up and went through the portal to go back to my square girlfriend, and she still had the same talk-bubble telling me to go get the star, and then it just said the end. Wot?
A lot of glitches. For some reason the perks all started as question marks and I was able to click them to see what they were. And after I click on a perk to buy it, the caption at the bottom that describes the perk changes to the description for tough skin, no matter what perk I just clicked on.
Maybe the level shouldn't drag on so long after you've already used all the pumpkins and there's no way you can do anything else.
This is not a run 'n gun. This is either a horizontal flight shooter or a skill collector game.
Bosses can kill you as they're dying? Yeah, that's totally fair.
Nyaarg.
Age 36, Male
I r pogammur :3
USA
Joined on 7/1/09