There were only 9 types of bells I saved in the game, but then it gave me achievements for saving 22 types of bells.
There were only 9 types of bells I saved in the game, but then it gave me achievements for saving 22 types of bells.
Yes, save 9 bell studens, win the game and just watch the list of 13 Teachers The Bell Saved, its funny to full the 500 points of medals. :)
@tadame, the short description when you highlight the thumbnail tells you what this episode is about.
Beat the whole episode, and I still don't know how to light the firecrackers.
Requires too much waiting, and it's not clear who sees you or what their sight range is.
Found a glitch: http://oi62.tinypic.com/jhg0gn.jpg
I lost the level, but I stayed on the level screen and it let me keep collecting wood with infinite health until I beat the level, even though it said I had 00/00 wood. Then when I went to the next part of the level, the cuccos were still on attack mode so they wouldn't stop attacking no matter how many times I died and restarted.
Also, because the cuccos attack in conga lines, when they hit you and you can't move you're just doomed to get hit again, sometimes over and over until you die. You need a moment after getting hit when you're invincible but can still move.
I actually saw this glitch and thought it unlikely to reoccur, but I guess I was mistaken. I tried to fix it, but was unable to identify the source of it…I'm still new at this. I apologize for the glitch and thank you for taking the time to notify me about it! I hope the rest of your game experience was nice!
And I'll try to fix the intangible time so you have a getaway time as well. Thanks again!
When displaying the leaderboard, under my best it just says N/A. And it won't put me on the leaderboard even though I should be #8 with a score of 10500.
Sorry about this. The HTML5 version of the game is having difficulty connecting to the leaderboard servers. I am working on the problem.
The mouse controls can get awkward. Maybe clicking should center your vision.
Beat it with 232 deaths. It's crazy hard though. And I think I might've died more on level 14 than the last level. I thought it was impossible before I figured out that you could keep the first missile from chasing you.
There's a sloppy coding glitch, though. It keeps displaying the medal unlocked notification in the corner for the 100 deaths medal every time you die. I hated it because it shows up in the place where you usually have to go right at the start of the level and so it hides the level for you and makes you have to work blind for a moment.
Hey, sorry about that I have only just figured out how to get the ng api to work with c2, I'll patch a fix in tonight :-)
Restert game. :P
It's a nice Crush the Castle clone. Sort of a new spin with getting your ammo in a list, but I still wish thiswas credited as a tribute.
Interesting to see a Flash physics game that doesn't use Box2D. It ran kinda slow on my laptop, though. And sometimes projectiles would glitch through walls.
I really wish corpses could kill other knights by colliding with them. And it would be nice if clicking during a level intro would skip it instead of initiating a launch.
Secrets? What secrets? Where are the secrets?
Nyaarg.
Age 36, Male
I r pogammur :3
USA
Joined on 7/1/09